Tuesday, February 16, 2010

Gathering Steam

Four reasons why today was a good day to be working on TRIGGER. To wit:

1. A local "rock star" cinematographer and I are scheduled to meet.

2. One of my mentors gave me positive feedback on the script (plus the usual "it's too long" critique of which I am most definitely guilty).

3. One of my fellow directors at the UW (though she a Theater MFA) actually wants to be a producer for film/TV and wants to collaborate with me.

4. And one of my former video store co-workers who now works as a costume supervisor on films, responded positively to my script and is already drafting ideas.

Now, four reasons why this week is a good week to work on TRIGGER:

1. I brokered my way into an invitation-only, project-based fund-raising website kickstarter.com. It seems to be working wonders for its members and I'm hoping to add my success to their pool. Nothing but a profile yet, but: kickstarter.com/profile/eledrew

2. For that, I am drafting a teaser poster of sorts through the steady hand of my sometime-graphic-designer fiance Marie. Per my request, she's producing it in the spirit of these: shoottheglass.bigcartel.com & exergian.tumblr.com

3. Further, I'm drafting the script of a short "pitch" for TRIGGER that will be shot on the Red and star yours truly as a dashing, romantic adventurer-filmmaker. Shouldn't be too hard to pull off.

4. Lastly, I've locked down my plan for the TRIGGER prototype: "a trailer for a film that doesn't exist"! I can't believe it took me this long to think of that. Seems like a no-brainer in hindsight. It'll be just like my glory days in the experimental video series.


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